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Once a secret cult flourishing within the dark underside of the Empire, the Necropolis is ruled by corrupted wizards who worship a twisted version of the Dragon of Order, seeking to find everlasting peace and beauty in death that has been denied to them in life. Units: imps, horned demons, hell hounds, succubi, hell chargers, pit fiends and devils.They are the protagonists of the second act of the campaign, where they are led by Agrael. The demons are the primary antagonists in the game, led by their evil overlord, the Demon Sovereign Kha-Beleth.

Making their infernal home on blasted lava terrain.

They are the primary protagonists of the game's campaign missions. Arising from their military tradition, they have the ability to train their soldiers, promoting them from one level to another. Units: scouts, blood maidens, minotaurs, dark raiders, hydras, shadow witches and Shadow dragons Ī faction populated by humans and ruled by religious warlords, the Holy Griffin Empire propagates "Law and Order" as their supreme goal.The hero for the dark elf campaign is Raelag, a mysterious and ambitious warlock. They mastered the ability of Irresistible Magic, which made their spells so powerful that even those who had the strongest resistance to magic have little chance to resist. They were once part of the Sylvan faction, but became renegades when they made a pact with the mysterious Faceless. Hailing from the underground empire of Ygg-Chall, the dark elves are a group of fallen elves whose society is built around secrecy, plots, and betrayal. Units: gremlins, gargoyles, golems, mages, djinns, rakshasa and titans.The hero for the Academy Campaign is Zehir, the son of the late Arch-mage Cyrus and the new Arch-mage. Most of its heroes focus on magic, and their army comprises mostly shooters and flyers. Not much has changed besides its location, moving away from snowy mountains of the Tower City in Heroes of Might and Magic IIIto a vibrant desert scene closer to the original Wizard castle, now filled with Mughal dress. The Academy is a town dominated by wizards and magical creatures since its debut in the second game of the series. Additionally, the game's expansion packs added the Fortress and Stronghold alignments.Įach of these factions is unique and fits a different gamestyle, ranging from defence orientated factions such as Haven, to the summoned armies of the Inferno. The spell system is now based on spell points instead of spell memorization.There are six factions in the game: Academy, Dungeon, Haven, Inferno, Necropolis, Sylvan.

For example, upgrading Vampires to Vampire Lords enables them to absorb health and even to resurrect units.Ĭompared to the first game, this sequel has larger and more interactive combat screens.
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Another major feature introduced in Heroes II is the ability to upgrade units, granting them improved statistics and, in some cases, important abilities. Heroes II uses a magic point system that allows the player to apportion spell use as needed, while the varying point cost of different spells maintains balance. There are also six different types of neutral creatures you can recruit in special structures scattered about the maps. There are six castle types, each corresponding to a hero class: Knight, Sorceress, Wizard (Good side), Barbarian, Necromancer and Warlock (Evil side). Each castle type has six different creatures, from the weak to the strong. There are a multitude of creature types, from griffins to rocs, golems to pikemen, unicorns to hydras, and four different dragons. Heroes of Might and Magic II is a fantasy turn-based strategy game which takes place in the land of Enroth, a place of magic. Heroes of Might and Magic 2 game description Or you can double click to the game screen. When the game first loads, you get a blank black screen, you need to press the ESC key then the main menu will appear.

Play heroes of might and magic online free how to#
Play Heroes of Might and Magic 2 online! How to play? Heroes of Might and Magic II: The Succession Wars is a turn-based strategy video game developed by Jon Van Caneghem through New World Computing and published in 1996 by the 3DO Company.
